Red Nest är en kampanj på nio delar. Vi spelar som en amerikansk styrka som kämpar sig igenom Prei Khmaoch Luong. Kampanjen är inspirerad av vietnam-kriget och utspelas år 1982.
There has been an ongoing military conflict in Cambodia for a while now, due to a political crisis. A new president was recently elected, but there was a remarkable amount of opposition. The situation escalated quickly and resulted in an armed conflict between the government forces and a private army of the opposing party, who calls themselves the Cambodian Free Army (CFA) or in some cases the Cambodian-Vietnamese Free Army (CVFA) due to the growing Vietnamese support. The current president gained his influence due to support from his allies, including USA. The elected government now claims that there was a lot of political pressure from USA and that USA's government is responsible for the ongoing conflicts. Not to break important relations, USA was forced to provide military support. An American force, callsign Leatherback, has since been fighting the CVFA deep in the jungles of Prei Khmaoch Luong.
Leatherback Blue handed over the supplies to Leatherback Red, who then set off towards the river. Leatherback Red met heavy resistance on the jungle path. The CVFA fighters fought fiercely but later retreated to the other side of the river, where they have set up fortifications.
It's early morning; a good time to cross the river and assault the enemy positions. The CVFA are now well aware of the presence of the American troops and are acting accordingly. They are fortifying all of their positions in Prei Khmaoch Luong. Headquarters need a way to transport cargo by air, which means that Leatherback Red need to capture the airstrip on the other side of the river.
De enda som har radioapparater är gruppcheferna. Ingen har GPS att nyttja, så det blir klassisk orientering med karta och kompass. Respawn är begränsad, och endast möjlig när ett mål är avklarat, men också i början av scenariot i fall respawn är nödvändig på grund av tekniska eller grenadiära problem.